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Title and summary Date/time
2008: The Year of the Snack
While we don’t necessarily look to analyst reports to drive our every move, I’ll be the first to admit that a little external validation is nice, when a survey or report supports our way of thinking- and reminds us that we really are on the ...
The Future of Entertainment
According to Nokia it is based on: - Snack Size Content - Geek Culture - Generation C - Localization Seems as we are perfectly positioned. Ok, localization is missing but it's on our roadmap. And, please tell us what languages you do prefer. Nokia Nseries ...
Snacking on casual games
Casual games have certainly received their fair share of attention recently. The Casual Game Association recently published their 2007 study on casual games — where they projected casual games to be a $2.25 billion a year industry and found that men ...