Search results

"tag:gaming"


Title and summary Date/time
1
Gamespot scandal and community reviews
Last month’s scandal at Gamespot undoubtedly rattled gamers and loyal readers who turned to the site for objective reviews. If you’re not familiar with the story, Jeff Gerstmann, Gamespot’s longtime editorial director, was shown the ...
14-Jan-2008
2
Sushi for your phone
I’ve been known to be a picky eater- not horribly so, but let’s just say that if someone were to put food in front of me at random, there’s a chance I might not eat it. Why am I mentioning this? Well, here at the office we compare the ...
22-Dec-2007
3
All work and no play?
With the launch of Playyoo beta, there’s definitely an excited energy at the office - coupled with the inevitable stress from long nights and one too many espressos. And all these frazzled nerves got me thinking about an older (well, 2003) study ...
14-Dec-2007
4
Nolan Bushnell discusses rebirth of casual games
Thirty-five years ago, Nolan Bushnell and Atari brought us the world’s first successful video arcade game: Pong. I came across a short radio interview (PONG: The Ping Heard Round the World) with Bushnell where he talks about the “rebirth of ...
10-Dec-2007
5
Juniper's Big Numbers
The other day I downloaded a white paper from Juniper Research on mobile games. Juniper recently published a report predicting big things for mobile games. The research group believes today's 5 billion mobile game market will skyrocket to 16 billion in ...
05-Dec-2007
6
Guess What? Men and women equally enjoy playing casual games
So, just who exactly is playing A Cat's Life? Well, according to a recent study by the Casual Games Association, those who play "simpler games involving shiny gems or lines of colored balls" are equally split among the species -- that's 50-50. ...
21-Nov-2007
7
Snacking on casual games
Casual games have certainly received their fair share of attention recently. The Casual Game Association recently published their 2007 study on casual games — where they projected casual games to be a $2.25 billion a year industry and found that men ...
09-Nov-2007
8
Conversation with Kars Alfrink- social participation, mobile platforms, and more
We sat down with Kars Alfrink-interaction designer, teacher, and consultant for Playyoo-to learn a little about his thoughts on social participation, casual games, and the mobile platform. What do you think is the significance of bringing the social or ...
02-Nov-2007
9
Now Anyone Can Make Games
The Electronic Entertainment Expo in Los Angeles acts as the videogame industry’s lodestar.Major publishers present the next year’s worth of games to the world’s media representatives. Mainstream publications, from CNN to Reuters to ...
31-Oct-2007
10
Flash Lite on one billion phones by 2010?
Computerworld on Thursday published an article that examines Adobe's aspirations to infiltrate mobile phones. Much like it has on desktop PCs, the web-app maker hopes mobile phone users will freely adopt their Flash Lite plug in. From the article: Having ...
29-Oct-2007
11
Why should I create games for Playyoo?
The urge to play is built into our DNA. Humans are by nature restless, always seeking something to occupy their attention. Since practically everybody carries a mobile phone nowadays (we're talking 3.2 billion mobile subscribers by 2011), the phone is the ...
26-Oct-2007
12
Why John Carmack Believes in Mobile Games
By Alexander Smith When he’s not contributing to our blog, “Alexander Smith” is a well-respected journalist writing about the business of games for the industry's leading trade publications, and the world's most respected business ...
25-Oct-2007
13
How Playyoo Could Change the Mobile Games Business
by Alexander Smith, mobile gaming enthusiast In the multi-billion dollar videogame industry, mobile phone games are rather misunderstood. They’re unlike the regular boxed products where people walk into a store and take the game off the ...
17-Oct-2007